docs: add configuration.md (skill test output), remove thin from-source.md

10 patterns, 989 lines. Full skill spec compliance:
- Source hyperlinks (commit SHA permalinks)
- Before/after code examples for every pattern
- Over-application warnings with code
- Anti-patterns with DON'T/DO blocks
- Decision tree at end
- Cross-references to related topic files

Patterns: zero-value config, options struct, functional options,
default instances, init-time registration, context values,
builder (anti-pattern), function fields, immutable-after-use, Clone.
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# Go Configuration Patterns
Patterns for configuring Go types and services, extracted from the
Go standard library source.
**Source:** [golang/go](https://github.com/golang/go) at commit
[`17bd5ab`](https://github.com/golang/go/tree/17bd5ab8c650155dd2bd09f7005726552639eea0)
**Stats:** 33 Config/Options structs, 20 `With*` functions, 14
`Default*` exports, 9 `Register*` functions in public stdlib.
---
## 1. Zero-Value Usable Config Structs
Struct with sensible defaults when all fields are zero. Users only
set what they need to change.
### Source:
[crypto/tls/common.go#L566](https://github.com/golang/go/blob/17bd5ab8c650155dd2bd09f7005726552639eea0/src/crypto/tls/common.go#L566)
```go
// src/crypto/tls/common.go:566
type Config struct {
// Rand provides the source of entropy for nonces and RSA blinding.
// If Rand is nil, TLS uses the cryptographic random reader in package
// crypto/rand.
Rand io.Reader
// Time returns the current time as the number of seconds since the epoch.
// If Time is nil, TLS uses time.Now.
Time func() time.Time
// Certificates contains one or more certificate chains to present to the
// other side of the connection.
Certificates []Certificate
// ...
}
```
Every field documents its zero-value behavior: "If nil, uses X."
The entire struct can be used as `&tls.Config{}` and it works.
### Why
Users only think about what they're changing. The stdlib handles
defaults internally. This eliminates "forgot to set field X" bugs
and makes constructor boilerplate unnecessary for simple cases.
### When to Use
**Triggers:**
- You're configuring a long-lived object (server, client, handler)
- Most users will only change 1-3 fields
- Each field has an obvious sensible default
- The struct will grow over time (backward compatibility via zero values)
**Example — before:**
```go
// Without zero-value defaults — every user must know about every field
func NewServer(addr string, handler http.Handler, readTimeout time.Duration,
writeTimeout time.Duration, maxHeaderBytes int, tlsConfig *tls.Config,
errorLog *log.Logger) *Server {
return &Server{
Addr: addr, Handler: handler, ReadTimeout: readTimeout,
WriteTimeout: writeTimeout, MaxHeaderBytes: maxHeaderBytes,
TLSConfig: tlsConfig, ErrorLog: errorLog,
}
}
// Caller must specify everything:
s := NewServer(":8080", mux, 30*time.Second, 30*time.Second, 1<<20, nil, nil)
```
**Example — after:**
```go
// With zero-value usable struct — users set only what they care about
s := &http.Server{
Addr: ":8080",
Handler: mux,
}
// ReadTimeout, WriteTimeout, MaxHeaderBytes all have documented defaults.
// TLSConfig, ErrorLog use stdlib defaults when nil.
```
### When NOT to Use
**Don't use this when:**
- There is no sensible default for a field (e.g., a database
connection string — there's no "default" database)
- The zero value is dangerous (e.g., `Timeout: 0` meaning "no
timeout" when you WANT a timeout by default)
- Users MUST make a conscious choice (use a constructor that
forces the required parameters)
**Over-application example:**
```go
// Bad: zero value is DANGEROUS
type RetryConfig struct {
MaxRetries int // zero = no retries? or infinite retries?
Timeout time.Duration // zero = no timeout = hang forever
}
// User creates: &RetryConfig{} — is that safe? Nobody knows.
```
**Better alternative:**
```go
// Required parameters in constructor, optional in struct
func NewRetrier(maxRetries int, timeout time.Duration) *Retrier {
if maxRetries <= 0 {
panic("maxRetries must be positive")
}
if timeout <= 0 {
panic("timeout must be positive")
}
return &Retrier{maxRetries: maxRetries, timeout: timeout}
}
```
### Anti-pattern
```go
// DON'T: Config struct with fields that mean different things at zero
type Config struct {
Port int // 0 = random port? or invalid? or default 8080?
}
// DO: Document and handle zero explicitly
type Config struct {
// Port specifies the TCP port to listen on.
// If zero, defaults to 8080.
Port int
}
```
---
## 2. Options Struct as Function Parameter
Pass an exported struct of optional settings to a constructor or
method.
### Source:
[log/slog/handler.go#L135](https://github.com/golang/go/blob/17bd5ab8c650155dd2bd09f7005726552639eea0/src/log/slog/handler.go#L135)
```go
// src/log/slog/handler.go:135
type HandlerOptions struct {
// AddSource causes the handler to compute the source code position
// of the log statement and add a SourceKey attribute to the output.
AddSource bool
// Level reports the minimum record level that will be logged.
// The handler discards records with lower levels.
// If Level is nil, the handler assumes LevelInfo.
Level Leveler
// ReplaceAttr is called to rewrite each non-group attribute
// before it is logged.
ReplaceAttr func(groups []string, a Attr) Attr
}
```
Usage:
```go
h := slog.NewJSONHandler(os.Stdout, &slog.HandlerOptions{
AddSource: true,
Level: slog.LevelDebug,
})
```
### Why
Separates required arguments (the writer) from optional configuration.
The struct can be `nil` (use all defaults) or partially filled.
Adding fields later doesn't break callers.
### When to Use
**Triggers:**
- You have 3+ optional parameters for a constructor
- Parameters are related and configure the same subsystem
- Users will often use defaults for most of them
- You need to be able to add options without breaking callers
**Example — before:**
```go
// Growing parameter list — every new option breaks all callers
func NewHandler(w io.Writer, addSource bool, level Level,
replaceAttr func([]string, Attr) Attr) *Handler { ... }
// Every caller must pass all args even for defaults:
h := NewHandler(os.Stdout, false, LevelInfo, nil)
```
**Example — after:**
```go
// Options struct — nil means "all defaults"
func NewHandler(w io.Writer, opts *HandlerOptions) *Handler { ... }
// Simple case — no options needed:
h := slog.NewJSONHandler(os.Stdout, nil)
// Custom case — only set what you need:
h := slog.NewJSONHandler(os.Stdout, &slog.HandlerOptions{
Level: slog.LevelDebug,
})
```
### When NOT to Use
**Don't use this when:**
- You have 1-2 optional parameters (just use direct params with
zero-value semantics)
- The options change per-call, not per-instance (use functional
options for per-call variation)
- Every user needs different options (nothing is truly "optional")
**Over-application example:**
```go
// Unnecessary: only one option, and it's always set
type ParseOptions struct {
Format string
}
func Parse(input string, opts *ParseOptions) (*Result, error) {
format := "json" // default
if opts != nil {
format = opts.Format
}
// ...
}
// Every caller writes: Parse(input, &ParseOptions{Format: "yaml"})
// This is MORE awkward than: Parse(input, "yaml")
```
**Better alternative:**
```go
// When there's really only one option, make it a parameter:
func Parse(input string, format string) (*Result, error) { ... }
```
---
## 3. Functional Options (With* Pattern)
Functions that return an opaque Options type, composed via variadic
parameters.
### Source:
[encoding/json/jsontext/options.go#L232](https://github.com/golang/go/blob/17bd5ab8c650155dd2bd09f7005726552639eea0/src/encoding/json/jsontext/options.go#L232)
```go
// src/encoding/json/jsontext/options.go:232
func WithIndent(indent string) Options {
// ...
}
// src/encoding/json/jsontext/encode.go:91
func NewEncoder(w io.Writer, opts ...Options) *Encoder {
e := new(Encoder)
e.Reset(w, opts...)
return e
}
```
Usage:
```go
enc := jsontext.NewEncoder(w,
jsontext.WithIndent(" "),
jsontext.WithByteLimit(1024*1024),
)
```
### Why
Options can be added over time without breaking callers. Each option
is self-documenting (the function name says what it does). Options
can be pre-composed and reused. The zero-option case reads cleanly:
`NewEncoder(w)`.
### When to Use
**Triggers:**
- The option set will grow over time (new features, new modes)
- Options should be individually composable and reusable
- Per-call configuration (not just per-instance)
- You want option names in the API surface (not struct field names)
**Example — before:**
```go
// Options struct works but gets unwieldy with many fields:
enc := json.NewEncoder(w, &json.EncoderOptions{
Indent: " ",
ByteLimit: 1024*1024,
DepthLimit: 100,
EscapeHTML: true,
SortMapKeys: true,
})
```
**Example — after:**
```go
// Functional options — compose only what you need:
enc := json.NewEncoder(w,
json.WithIndent(" "),
json.WithByteLimit(1024*1024),
)
// Pre-compose for reuse:
var prettyJSON = []json.Options{
json.WithIndent(" "),
json.WithByteLimit(10*1024*1024),
}
enc := json.NewEncoder(w, prettyJSON...)
```
### When NOT to Use
**Don't use this when:**
- You have <3 options that won't grow (use direct parameters or
an options struct)
- Options interact with each other in complex ways (a struct makes
dependencies visible; functional options hide them)
- Users need to inspect/read back the configuration (options are
typically write-only — you can set them but not query them)
**Over-application example:**
```go
// Overkill for 2 stable options:
func Connect(addr string, opts ...ConnectOption) (*Conn, error)
// Every caller writes:
conn, _ := Connect("localhost:5432",
WithTimeout(5*time.Second),
WithTLS(true),
)
// vs simply:
conn, _ := Connect("localhost:5432", 5*time.Second, true)
// or:
conn, _ := Connect("localhost:5432", &ConnectOptions{
Timeout: 5*time.Second, TLS: true,
})
```
**Better alternative:** Use an options struct when:
- The option set is stable (<5 options)
- Users need to read options back
- Options interact (struct makes co-dependencies visible)
---
## 4. Package-Level Default Instances
A package provides a pre-configured, ready-to-use instance.
### Source:
[net/http/client.go#L109](https://github.com/golang/go/blob/17bd5ab8c650155dd2bd09f7005726552639eea0/src/net/http/client.go#L109)
```go
// src/net/http/client.go:109
var DefaultClient = &Client{}
// src/net/http/transport.go:47
var DefaultTransport RoundTripper = &Transport{
Proxy: ProxyFromEnvironment,
DialContext: defaultTransportDialContext(&net.Dialer{
Timeout: 30 * time.Second,
KeepAlive: 30 * time.Second,
}),
ForceAttemptHTTP2: true,
MaxIdleConns: 100,
IdleConnTimeout: 90 * time.Second,
TLSHandshakeTimeout: 10 * time.Second,
ExpectContinueTimeout: 1 * time.Second,
}
// src/log/slog/logger.go:55
func Default() *Logger { return defaultLogger.Load() }
```
### Why
Most programs need exactly one instance with default settings. The
package-level default eliminates boilerplate for the common case
while still allowing custom instances for tests or specialized needs.
### When to Use
**Triggers:**
- 90% of users will use the default configuration
- The type is safe for concurrent use
- Creating an instance requires non-trivial setup (transport pools,
connection config)
- Package-level functions exist that delegate to the default
**Example — before:**
```go
// Without default — every caller must create and configure
client := &http.Client{
Transport: &http.Transport{
MaxIdleConns: 100,
// ... 10 more fields for reasonable defaults
},
}
resp, err := client.Get(url)
```
**Example — after:**
```go
// With package-level default — simple case is one line
resp, err := http.Get(url) // uses http.DefaultClient internally
```
### When NOT to Use
**Don't use this when:**
- Every user needs different configuration (no meaningful default)
- The instance holds resources that should be explicitly closed
- Global mutable state would cause test interference
- The type is NOT safe for concurrent use
**Over-application example:**
```go
// Bad: default database connection — there IS no universal default
var DefaultDB = MustConnect("postgres://localhost/mydb")
// What database? What credentials? This makes no sense as a default.
```
**Better alternative:**
```go
// Force users to be explicit about connections
db, err := sql.Open("postgres", connString)
```
### Anti-pattern
```go
// DON'T: Mutable default that tests can't isolate
var DefaultLogger = NewLogger(os.Stdout)
// Tests that modify DefaultLogger race with each other
// DO: Immutable default with replacement via function
func Default() *Logger { return defaultLogger.Load() }
func SetDefault(l *Logger) { defaultLogger.Store(l) }
// Atomic replacement — tests can use SetDefault safely
```
---
## 5. Init-Time Registration
Plugins/drivers register themselves in `init()`, looked up at runtime
by name.
### Source:
[database/sql/sql.go#L53](https://github.com/golang/go/blob/17bd5ab8c650155dd2bd09f7005726552639eea0/src/database/sql/sql.go#L53)
```go
// src/database/sql/sql.go:53
func Register(name string, driver driver.Driver) {
driversMu.Lock()
defer driversMu.Unlock()
if driver == nil {
panic("sql: Register driver is nil")
}
if _, dup := drivers[name]; dup {
panic("sql: Register called twice for driver " + name)
}
drivers[name] = driver
}
```
Driver packages register in init:
```go
// In the driver package (e.g., github.com/lib/pq):
func init() {
sql.Register("postgres", &Driver{})
}
```
Users import for side effects:
```go
import (
"database/sql"
_ "github.com/lib/pq" // registers "postgres" driver
)
db, err := sql.Open("postgres", connString)
```
### Why
Decouples the framework from implementations. The `database/sql`
package doesn't import any driver — drivers import IT and register.
New drivers can be added without changing the framework.
### When to Use
**Triggers:**
- You're building a framework/registry with pluggable backends
- Implementations are in separate packages (compile-time decoupling)
- Users choose implementations at link time (import selection)
- The set of implementations is open-ended
**Example — before:**
```go
// Hard-coded implementations — every new driver requires editing this
func Open(driverName, dataSourceName string) (*DB, error) {
switch driverName {
case "postgres":
return openPostgres(dataSourceName)
case "mysql":
return openMySQL(dataSourceName)
// Can't add new drivers without modifying this code
}
}
```
**Example — after:**
```go
// Registration pattern — open to extension, closed to modification
func Open(driverName, dataSourceName string) (*DB, error) {
driver, ok := drivers[driverName]
if !ok {
return nil, fmt.Errorf("sql: unknown driver %q", driverName)
}
return driver.Open(dataSourceName)
}
// New drivers register themselves — zero changes to this code.
```
### When NOT to Use
**Don't use this when:**
- You control all implementations (use interfaces directly)
- Registration order matters (init order is non-deterministic across
packages)
- You need to test without global state pollution
- The "plugin" needs configuration beyond just existing
**Over-application example:**
```go
// Over-engineered for an internal app with 2 known implementations
var handlers = map[string]Handler{}
func Register(name string, h Handler) { handlers[name] = h }
func init() { Register("json", &JSONHandler{}) }
func init() { Register("xml", &XMLHandler{}) }
// These are always the same two. Just use a constructor:
func NewHandler(format string) Handler {
switch format {
case "json": return &JSONHandler{}
case "xml": return &XMLHandler{}
}
}
```
### Anti-pattern
```go
// DON'T: Registration without duplicate detection
func Register(name string, d Driver) {
drivers[name] = d // silently overwrites — last-import-wins
}
// DO: Panic on duplicate (from database/sql)
if _, dup := drivers[name]; dup {
panic("sql: Register called twice for driver " + name)
}
```
---
## 6. Context-Carried Configuration (WithValue)
Request-scoped configuration passed through context.Context.
### Source:
[context/context.go#L728](https://github.com/golang/go/blob/17bd5ab8c650155dd2bd09f7005726552639eea0/src/context/context.go#L728)
```go
// src/context/context.go:728
func WithValue(parent Context, key, val any) Context {
if parent == nil {
panic("cannot create context from nil parent")
}
if key == nil {
panic("nil key")
}
if !reflectlite.TypeOf(key).Comparable() {
panic("key is not comparable")
}
return &valueCtx{parent, key, val}
}
```
Usage with unexported key type (the idiom):
```go
// src/net/http/httptrace/trace.go:33
type clientEventContextKey struct{}
func WithClientTrace(ctx context.Context, trace *ClientTrace) context.Context {
// ...
return context.WithValue(ctx, clientEventContextKey{}, trace)
}
```
### Why
Passes request-scoped data through call chains without adding
parameters to every function signature. The unexported key type
prevents collision between packages.
### When to Use
**Triggers:**
- Data is request-scoped (trace ID, auth token, deadline)
- Data must cross package boundaries without coupling them
- The data is "ambient" (needed by middleware/infrastructure, not
business logic)
- Adding a parameter to every function in the chain is impractical
**Example — before:**
```go
// Propagating trace ID through 5 layers of function calls:
func HandleRequest(traceID string, r *Request) {
result := processOrder(traceID, r.Order)
notify(traceID, result)
}
func processOrder(traceID string, o Order) Result {
validated := validate(traceID, o)
return persist(traceID, validated)
}
// traceID is threaded through EVERY function — pollutes all signatures
```
**Example — after:**
```go
type traceIDKey struct{}
func WithTraceID(ctx context.Context, id string) context.Context {
return context.WithValue(ctx, traceIDKey{}, id)
}
func HandleRequest(ctx context.Context, r *Request) {
result := processOrder(ctx, r.Order)
notify(ctx, result)
}
// traceID travels invisibly in ctx — only extracted where needed
```
### When NOT to Use
**Don't use this when:**
- The data is required for correctness (make it an explicit param —
context values are invisible, easy to forget)
- The data is needed in EVERY function (it's not ambient, it's core)
- You're using it to avoid adding a parameter to 2-3 functions
(that's not enough pain to justify the indirection)
- The data is mutable (context values are immutable by convention)
**Over-application example:**
```go
// Bad: config that EVERY function needs — should be a field
type serverConfig struct{}
func handleRequest(ctx context.Context, r *Request) {
cfg := ctx.Value(serverConfig{}).(*Config)
// Every handler digs into context for core config
// This is just dependency injection with extra steps and no type safety
}
```
**Better alternative:**
```go
// Make it a field on the server/handler:
type Server struct {
config *Config
}
func (s *Server) handleRequest(r *Request) {
// s.config is always there, typed, visible
}
```
### Anti-pattern
```go
// DON'T: Exported key type (allows collision)
var TraceKey = "trace-id" // any package can use this string
// DO: Unexported struct type (package-scoped, collision-proof)
type traceKey struct{}
```
---
## 7. Builder Pattern via Method Chaining
Not a stdlib pattern — but its ABSENCE is instructive.
### Source:
The Go stdlib does NOT use builder patterns. Zero instances of
method chaining for configuration exist in the public API.
### Why
Go prefers struct literals for construction. Builders hide what's
being set, make types non-trivially copyable, and create an
awkward "build phase" vs "use phase" distinction.
### When to Use
**Almost never in Go.** The only legitimate case:
- Building immutable objects where the construction process is
genuinely complex (>10 steps with conditionals)
- Even then, prefer a config struct + constructor.
### When NOT to Use
**Don't use this when:**
- A struct literal works (always try struct literal first)
- You're porting patterns from Java/C# (they use builders because
they lack struct literals with named fields)
- You want "fluent" APIs (Go culture values explicit over clever)
**Over-application example:**
```go
// Java-brain in Go:
server := NewServerBuilder().
WithAddr(":8080").
WithTimeout(30 * time.Second).
WithHandler(mux).
WithTLS(cert, key).
Build()
// In Go, this is just:
server := &http.Server{
Addr: ":8080",
ReadTimeout: 30 * time.Second,
Handler: mux,
TLSConfig: tlsConfig,
}
// Clearer, no hidden state, no build/use phase split.
```
---
## 8. Exported Fields with Documented Nil Behavior
Config fields that accept function values, with nil meaning "use
default behavior."
### Source:
[crypto/tls/common.go#L572](https://github.com/golang/go/blob/17bd5ab8c650155dd2bd09f7005726552639eea0/src/crypto/tls/common.go#L572)
```go
// src/crypto/tls/common.go:572
// Time returns the current time as the number of seconds since the epoch.
// If Time is nil, TLS uses time.Now.
Time func() time.Time
```
Also: [log/slog/handler.go#L169](https://github.com/golang/go/blob/17bd5ab8c650155dd2bd09f7005726552639eea0/src/log/slog/handler.go#L169)
```go
// ReplaceAttr is called to rewrite each non-group attribute before
// it is logged. If ReplaceAttr returns a zero Attr, the attribute
// is discarded.
ReplaceAttr func(groups []string, a Attr) Attr
```
### Why
Allows injection of custom behavior without requiring interfaces.
The nil check is simpler than defining an interface, implementing a
default, and wiring it. Good for hooks where most users want the
default but advanced users need to customize.
### When to Use
**Triggers:**
- Optional behavior customization (not every user needs it)
- The "interface" would have exactly one method
- Default behavior is obvious (time.Now, os.Stderr, etc.)
- Function signature is stable
**Example — before:**
```go
// Interface for one method — ceremony for no gain
type TimeProvider interface {
Now() time.Time
}
type defaultTimeProvider struct{}
func (d defaultTimeProvider) Now() time.Time { return time.Now() }
type Config struct {
TimeProvider TimeProvider // required interface, must set
}
```
**Example — after:**
```go
// Function field — nil means default
type Config struct {
// Time returns the current time.
// If nil, time.Now is used.
Time func() time.Time
}
// Usage in implementation:
func (c *Config) now() time.Time {
if c.Time != nil {
return c.Time()
}
return time.Now()
}
```
### When NOT to Use
**Don't use this when:**
- The function has side effects that need lifecycle management
(use an interface with Close)
- Multiple methods are needed together (use an interface)
- The function needs to carry state (use a struct implementing
an interface)
---
## 9. Immutable-After-Use Convention
Config structs that must not be modified after being passed to a
constructor.
### Source:
[crypto/tls/common.go#L566](https://github.com/golang/go/blob/17bd5ab8c650155dd2bd09f7005726552639eea0/src/crypto/tls/common.go#L566)
```go
// A Config structure is used to configure a TLS client or server.
// After one has been passed to a TLS function it must not be modified.
// A Config may be reused; the tls package will also not modify it.
type Config struct { ... }
```
### Why
Avoids defensive copying of large structs. The TLS config has 30+
fields — copying on every handshake would waste memory. Instead,
the contract is: "you give it to us, you stop touching it."
### When to Use
**Triggers:**
- Config struct is large (>5 fields)
- Copying would be expensive (contains slices, maps, or pointers)
- The configured object is long-lived (server, pool, transport)
- Concurrent access to config is possible
**Example — before:**
```go
// Defensive copy — safe but expensive for large configs
func NewServer(cfg Config) *Server {
cfgCopy := cfg // copies all fields
return &Server{config: &cfgCopy}
}
```
**Example — after:**
```go
// Document immutability constraint — no copy needed
// "After one has been passed to NewServer it must not be modified."
func NewServer(cfg *Config) *Server {
return &Server{config: cfg} // shared reference, caller must not mutate
}
```
### When NOT to Use
**Don't use this when:**
- The struct is small and cheap to copy (just copy it)
- Users frequently need to create variations (provide a `Clone()`
method instead)
- The contract is hard to enforce (tests can't catch violations)
---
## 10. Clone for Config Variation
Provide a `Clone()` method when users need to create modified copies
of immutable-after-use configs.
### Source:
[crypto/tls/common.go#L925](https://github.com/golang/go/blob/17bd5ab8c650155dd2bd09f7005726552639eea0/src/crypto/tls/common.go#L925) (tls.Config.Clone)
```go
// Clone returns a shallow clone of c or nil if c is nil. It is safe to clone
// a Config that is being used concurrently by a TLS client or server.
func (c *Config) Clone() *Config {
if c == nil {
return nil
}
c.mutex.Lock()
defer c.mutex.Unlock()
return &Config{
Rand: c.Rand,
Time: c.Time,
Certificates: c.Certificates,
// ... all fields copied
}
}
```
### Why
When a config is immutable-after-use but users need variations
(e.g., same TLS config but different ServerName for each host),
Clone gives them a safe way to fork without modifying the original.
### When to Use
**Triggers:**
- You have immutable-after-use config structs
- Users need slight variations of a base config
- The struct contains reference types (slices, maps) that need
safe copying
- The struct has unexported fields or a mutex
**Example — before:**
```go
// Without Clone — users attempt (broken) manual copy
baseCfg := &tls.Config{MinVersion: tls.VersionTLS12}
// Can't just: hostCfg := *baseCfg (unexported fields, shared slices)
```
**Example — after:**
```go
baseCfg := &tls.Config{MinVersion: tls.VersionTLS12}
hostCfg := baseCfg.Clone()
hostCfg.ServerName = "example.com"
```
### When NOT to Use
**Don't use this when:**
- The struct has no unexported fields and no reference types
(plain struct copy `*s` works fine)
- Users rarely need variations (one config for the whole app)
---
## Summary: Configuration Decision Tree
```
Is the configuration per-instance or per-call?
├── Per-instance → struct-based patterns (#1, #2, #8, #9, #10)
│ ├── <3 options? → Direct parameters
│ ├── 3-10 options, stable? → Options struct (#2)
│ ├── Long-lived, most fields have defaults? → Zero-value config (#1)
│ ├── Must not mutate after use? → Immutable convention (#9) + Clone (#10)
│ └── Hook/callback injection? → Function fields (#8)
├── Per-call → functional patterns (#3, #6)
│ ├── Options will grow? → Functional options / With* (#3)
│ └── Request-scoped ambient data? → Context values (#6)
└── Framework/plugin boundary? → Registration (#5)
└── Global default for common case? → Default instance (#4)
```
**Key principle:** Start with the simplest pattern that works. Only
reach for functional options or registration when you have evidence
the option set is growing or implementations are external.
See also:
- [interfaces.md](interfaces.md) — Accept interfaces, return structs
- [api-conventions.md](api-conventions.md) — Backward compatibility
<!-- PATTERN_COMPLETE -->
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@@ -1,794 +0,0 @@
# Go Patterns (from golang/go Source)
Prescriptive patterns extracted from the Go language source using
iterative analysis. Real examples, hyperlinked to source.
**Source:** [golang/go](https://github.com/golang/go) at commit
[`17bd5ab`](https://github.com/golang/go/tree/17bd5ab8c650155dd2bd09f7005726552639eea0)
**Stats:** 281 interfaces, 55 sentinel errors, 145 error types,
262 constructors, 309 context-accepting functions, 1,065 examples.
---
## Interface Design
### Single-Method Interfaces
**Rule:** Define interfaces with exactly one method whenever possible.
```go
type Reader interface {
Read(p []byte) (n int, err error)
}
```
**Why:** Any type with that method satisfies the interface implicitly.
Smaller interfaces = more types satisfy them = more reusable code.
**When to use:** Defining abstraction boundaries, function parameters,
dependency injection.
**When NOT to use:** When operations are genuinely inseparable
(`sort.Interface` needs Len+Less+Swap together).
**Source:** [src/io/io.go#L86](https://github.com/golang/go/blob/17bd5ab8c650155dd2bd09f7005726552639eea0/src/io/io.go#L86)
---
### Interface Composition
**Rule:** Build larger interfaces by embedding smaller ones.
```go
type ReadWriter interface {
Reader
Writer
}
type ReadWriteCloser interface {
Reader
Writer
Closer
}
```
**Why:** 15 composed interfaces in `io/io.go` from just 4 primitives
(Reader, Writer, Closer, Seeker). Composition prevents interface
bloat.
**When to use:** When callers need multiple capabilities together.
**When NOT to use:** Don't compose preemptively. Add compositions
only when you have a real function that needs both capabilities.
**Source:** [src/io/io.go#L131](https://github.com/golang/go/blob/17bd5ab8c650155dd2bd09f7005726552639eea0/src/io/io.go#L131)
---
### Accept Interfaces, Return Structs
**Rule:** Parameters should be interfaces. Return values should be
concrete types.
```go
// Accepts interface:
func Copy(dst Writer, src Reader) (written int64, err error)
// Returns concrete:
func NewReader(rd io.Reader) *Reader
```
**Why:** Accepting interfaces maximizes caller flexibility. Returning
structs gives callers full access without type assertions. 262 `New*`
constructors in stdlib all return concrete types.
**When to use:** Every public API function.
**When NOT to use:** When the return type must be hidden (use an
interface to prevent users from depending on internals).
**Source:** [src/io/io.go#L408](https://github.com/golang/go/blob/17bd5ab8c650155dd2bd09f7005726552639eea0/src/io/io.go#L408) (Copy), [src/bufio/bufio.go](https://github.com/golang/go/blob/17bd5ab8c650155dd2bd09f7005726552639eea0/src/bufio/bufio.go#L62) (NewReader)
---
### The Stringer Interface
**Rule:** Implement `String() string` for any type that has a human-
readable representation.
```go
func (t Time) String() string {
return t.Format("2006-01-02 15:04:05.999999999 -0700 MST")
}
```
**Why:** 379 types in stdlib implement Stringer. `fmt.Println` uses it
automatically. It's the Go equivalent of `__str__`.
**When to use:** Any type that might be printed or logged.
**When NOT to use:** Internal types that are never user-visible.
**Source:** [src/time/time.go](https://github.com/golang/go/blob/17bd5ab8c650155dd2bd09f7005726552639eea0/src/time/time.go) (Time.String)
---
### Type Assertion for Optional Interfaces
**Rule:** Check if a value implements an optional interface using
type assertion.
```go
if wt, ok := src.(WriterTo); ok {
return wt.WriteTo(dst)
}
```
**Why:** 104 type assertions in stdlib. This pattern allows fallback
behavior — try the fast path, fall back to the generic path.
**When to use:** Optional optimizations (WriterTo, ReaderFrom), feature
detection.
**When NOT to use:** Required behavior (just accept the interface
directly in the signature).
**Source:** [src/io/io.go#L420](https://github.com/golang/go/blob/17bd5ab8c650155dd2bd09f7005726552639eea0/src/io/io.go#L420) (Copy's WriterTo check)
---
## Error Handling
### Sentinel Errors for Known Conditions
**Rule:** Package-level `var Err*` for errors callers need to check.
Include package name in the message.
```go
var ErrBadPattern = errors.New("syntax error in pattern")
var ErrRange = errors.New("value out of range")
var ErrUnsupported = errors.New("unsupported operation")
```
**Why:** 55 exported sentinel errors in stdlib. Callers use
`errors.Is(err, strconv.ErrRange)` to handle specific cases.
**When to use:** Errors that represent documented, expected conditions
callers should distinguish.
**When NOT to use:** Errors that carry dynamic context (use error
types). Errors callers never need to identify specifically.
**Source:** [src/strconv/number.go#L246](https://github.com/golang/go/blob/17bd5ab8c650155dd2bd09f7005726552639eea0/src/strconv/number.go#L246)
---
### Error Types for Rich Context
**Rule:** Define types implementing `error` when you need structured
error information.
```go
type PathError struct {
Op string
Path string
Err error
}
func (e *PathError) Error() string {
return e.Op + " " + e.Path + ": " + e.Err.Error()
}
func (e *PathError) Unwrap() error { return e.Err }
```
**Why:** 145 error type implementations in stdlib. Callers use
`errors.As(err, &pathErr)` to extract structured data.
**When to use:** When the error needs to carry structured fields
(path, operation, underlying error).
**When NOT to use:** Simple conditions (use sentinel errors). One-off
errors (use `fmt.Errorf`).
**Source:** [src/os/error.go](https://github.com/golang/go/blob/17bd5ab8c650155dd2bd09f7005726552639eea0/src/os/error.go) (PathError)
---
### Wrap with %w
**Rule:** Add context when propagating errors. Use `%w` to preserve
the chain.
```go
return fmt.Errorf("cannot parse %q as JSON number: %w", val, strconv.ErrSyntax)
```
**Why:** 115 `%w` wrappings in stdlib. Creates a chain that
`errors.Is` and `errors.As` can traverse.
**When to use:** Every time you add context to an error from a lower
layer.
**When NOT to use:** When the original error's identity should be
hidden from callers (use `%v` to break the chain).
**Source:** [src/encoding/json/v2_decode.go#L219](https://github.com/golang/go/blob/17bd5ab8c650155dd2bd09f7005726552639eea0/src/encoding/json/v2_decode.go#L219)
---
### io.EOF as Termination Signal
**Rule:** Use `io.EOF` to signal normal end-of-stream, not an error.
```go
n, err := r.Read(buf)
if err == io.EOF {
break // Normal termination
}
if err != nil {
return err // Actual error
}
```
**Why:** 316 `io.EOF` references in stdlib. EOF is expected, not
exceptional. Readers return io.EOF when there's no more data.
**When to use:** Implementing Reader, iterators, stream processors.
**When NOT to use:** Errors that indicate failure (use a real error).
**Source:** [src/io/io.go#L44](https://github.com/golang/go/blob/17bd5ab8c650155dd2bd09f7005726552639eea0/src/io/io.go#L44)
---
## Testing
### Table-Driven Tests
**Rule:** Use `[]struct{}` with named cases and `t.Run`.
```go
tests := []struct {
name string
input string
want string
}{
{"empty", "", ""},
{"hello", "hello", "HELLO"},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
got := Transform(tt.input)
if got != tt.want {
t.Errorf("got %q, want %q", got, tt.want)
}
})
}
```
**Why:** 1,926 `t.Run` calls in the Go source. Named subtests make
failure output clear. Adding cases is one struct literal.
**When to use:** Any function with 3+ input variations.
**When NOT to use:** Tests where setup varies significantly between
cases (separate test functions).
**Source:** [src/testing/testing_test.go](https://github.com/golang/go/blob/17bd5ab8c650155dd2bd09f7005726552639eea0/src/testing/testing_test.go) (TestSetenv)
---
### t.Helper() for Test Utilities
**Rule:** Call `t.Helper()` as the first line of any test helper.
```go
func assertEqual(t *testing.T, got, want string) {
t.Helper()
if got != want {
t.Errorf("got %q, want %q", got, want)
}
}
```
**Why:** 2,685 `t.Helper()` calls. Without it, error messages report
the helper's line number instead of the caller's.
**When to use:** Every function that calls `t.Error`, `t.Fatal`, or
other testing.T methods on behalf of the caller.
**When NOT to use:** Functions that ARE the test (not helpers).
---
### Example Functions as Living Docs
**Rule:** Write `Example*` functions in `_test.go` with `// Output:`
comments.
```go
func ExampleSprintf() {
fmt.Println(fmt.Sprintf("Hello, %s", "world"))
// Output: Hello, world
}
```
**Why:** 1,065 Example functions in stdlib. They compile, run, and
appear in docs. They can't go stale.
**When to use:** Every exported function that would benefit from usage
demonstration.
**When NOT to use:** Internal APIs. Functions with non-deterministic
output.
---
### testdata/ for Fixtures
**Rule:** Put test fixtures in `testdata/` directories.
**Why:** 111 `testdata/` dirs in stdlib. The go tool ignores them
during compilation. Golden files, certificates, sample inputs live
here.
**When to use:** Files your tests read but never modify at runtime.
**When NOT to use:** Generated test data (create in TestMain).
---
### Benchmarks
**Rule:** Prefix benchmark functions with `Benchmark` and use `b.N`.
```go
func BenchmarkSprintf(b *testing.B) {
for b.Loop() {
fmt.Sprintf("hello, %s", "world")
}
}
```
**Why:** 1,974 benchmark functions in stdlib. Performance is tested,
not assumed.
**When to use:** Any code on a hot path. Any code you're optimizing.
**When NOT to use:** Code that's not performance-sensitive.
---
## Package Organization
### Flat Packages
**Rule:** No `pkg/` wrapper. Import path = directory path.
```
myproject/
├── server/
├── client/
├── internal/
└── cmd/
└── myapp/
```
**Why:** The Go stdlib has zero nesting beyond 2 levels (e.g.,
`net/http`). Import paths should be short and predictable.
**When to use:** Always.
**When NOT to use:** Never. `pkg/` is a community anti-pattern the Go
team never endorsed.
---
### internal/ for Shared Private Code
**Rule:** Code shared between packages but not part of public API
goes in `internal/`.
**Why:** 61 internal packages in stdlib. Compiler-enforced — external
code cannot import them. Stronger than unexported identifiers.
**When to use:** Utility code that multiple packages need but users
shouldn't depend on.
**When NOT to use:** Code only one package uses (keep it unexported
in that package). Code stable enough for public API (promote it).
---
### One Package, One Responsibility
**Rule:** A package does one thing. Name it with a singular noun.
`fmt`, `io`, `net`, `os`, `sync`, `time`, `bytes`, `errors`
**Why:** Package names prefix all exported identifiers. Short names
compose well: `bytes.Buffer`, `sync.Mutex`, `time.Duration`.
**When to use:** Every package.
**When NOT to use:** Never name packages `utils`, `helpers`, `common`,
`models`, or `types`.
---
## Concurrency
### context.Context as First Parameter
**Rule:** Functions that do I/O take `ctx context.Context` first.
```go
func (c *Client) Do(ctx context.Context, req *Request) (*Response, error)
```
**Why:** 309 functions take Context in stdlib. First-parameter position
is universal. Context carries cancellation, deadlines, values.
**When to use:** Any function that blocks, does I/O, or might be
cancelled.
**When NOT to use:** Pure computation. Init functions. Functions that
complete instantly.
---
### sync.Mutex for Shared State
**Rule:** Protect shared state with a mutex. Comment what it guards.
```go
type Group struct {
mu sync.Mutex // protects m
m map[string]*call // lazily initialized
}
```
**Why:** 148 Mutex/RWMutex fields in stdlib. The comment-what-it-
guards pattern appears throughout.
**When to use:** Shared mutable state accessed by multiple goroutines.
**When NOT to use:** Channel-based coordination. Single-goroutine
ownership.
**Source:** [src/internal/singleflight/singleflight.go#L30](https://github.com/golang/go/blob/17bd5ab8c650155dd2bd09f7005726552639eea0/src/internal/singleflight/singleflight.go#L30)
---
### sync.Once for Lazy Initialization
**Rule:** Use `sync.Once` for thread-safe lazy init.
```go
var defaultLogger struct {
once sync.Once
val *Logger
}
func getLogger() *Logger {
defaultLogger.once.Do(func() {
defaultLogger.val = newLogger()
})
return defaultLogger.val
}
```
**Why:** 58 `sync.Once` usages in stdlib. Guarantees exactly-once
execution regardless of concurrent callers.
**When to use:** Expensive initialization that should happen at most
once (DB connections, compiled regexps, parsed configs).
**When NOT to use:** Init that should happen at package load (use
`init()` or package-level `var`).
---
### sync.Pool for Reusable Buffers
**Rule:** Use `sync.Pool` for frequently allocated/freed objects.
```go
var encodeStatePool sync.Pool
func newEncodeState() *encodeState {
if v := encodeStatePool.Get(); v != nil {
e := v.(*encodeState)
e.Reset()
return e
}
return new(encodeState)
}
```
**Why:** Used in encoding/json, fmt, and other hot-path code. Reduces
GC pressure by reusing allocations.
**When to use:** Objects allocated per-request that are expensive to
create and safe to reuse.
**When NOT to use:** Small objects. Objects with complex cleanup.
Objects that shouldn't be shared between goroutines.
**Source:** [src/encoding/json/encode.go#L312](https://github.com/golang/go/blob/17bd5ab8c650155dd2bd09f7005726552639eea0/src/encoding/json/encode.go#L312)
---
### defer for Cleanup
**Rule:** Use `defer` immediately after acquiring a resource.
```go
mu.Lock()
defer mu.Unlock()
f, err := os.Open(path)
if err != nil { return err }
defer f.Close()
```
**Why:** 329 `defer Close()`/`defer Unlock()` in stdlib. Guarantees
cleanup even on panic. Pairs acquisition with release visually.
**When to use:** Every Lock/Close/Release/Done pattern.
**When NOT to use:** Hot loops where defer overhead matters (rare,
profile first).
---
## Documentation
### Package-Level doc.go
**Rule:** Complex packages get a `doc.go` with overview documentation.
```go
// Source: src/fmt/doc.go
/*
Package fmt implements formatted I/O with functions analogous
to C's printf and scanf.
*/
package fmt
```
**Why:** 25 `doc.go` files in stdlib. Separates overview from code.
`#` headings create sections in pkg.go.dev.
**When to use:** Any package with non-trivial API surface.
**When NOT to use:** Small packages where the comment fits in the main
file.
---
### Deprecated: Comment Convention
**Rule:** Mark deprecated items with `// Deprecated: use X instead.`
**Why:** 203 `Deprecated:` comments in stdlib. Tools (editors, linters)
recognize this pattern and show warnings.
**When to use:** Any public API you want to discourage but can't
remove.
**When NOT to use:** Internal code (just delete it).
---
## Naming
### Short Package Names
**Rule:** 3-7 characters, lowercase, singular noun.
`fmt` · `io` · `net` · `os` · `sync` · `time` · `bytes` · `errors`
**When to use:** Every package.
**When NOT to use:** NEVER: `utils`, `helpers`, `common`, `base`,
`models`, `types`, `shared`.
---
### New* Constructors
**Rule:** Constructor functions are named `New` or `New<Type>`.
```go
func NewReader(rd io.Reader) *Reader
func New(text string) error
```
**Why:** 262 `New*` functions in stdlib. Universal convention. No
`Create*`, no `Make*` (except `make` builtin), no `Build*`.
**When to use:** Any function that allocates and initializes.
**When NOT to use:** Functions that transform or convert (name them
by what they do: `Parse`, `Open`, `Dial`).
---
### No Get Prefix
**Rule:** Getters don't say "Get". Setters DO say "Set".
```go
// Wrong:
func (u *User) GetName() string
// Right:
func (u *User) Name() string
func (u *User) SetName(s string)
```
**Why:** Go convention. Only 58 `Get*` methods in all of stdlib
(mostly in legacy APIs like `net/http`).
**When to use:** All accessor methods.
**When NOT to use:** RPC/protobuf generated code (follows its own
convention).
---
### MixedCaps Only
**Rule:** `ExportedName` and `unexportedName`. Never underscores.
**Why:** Capitalization IS the visibility system. Underscores are
reserved for test files and generated code.
---
## Configuration
### Functional Options (With* Pattern)
**Rule:** Options as functions returning an opaque Options type.
```go
func NewEncoder(w io.Writer, opts ...Options) *Encoder
// Option constructors:
func WithIndent(indent string) Options { ... }
func WithByteLimit(n int64) Options { ... }
```
**Why:** Growing in stdlib (encoding/json/v2, context). Allows adding
options without breaking existing callers.
**When to use:** APIs with many optional parameters that grow over
time.
**When NOT to use:** Simple APIs with 1-2 options (just use parameters
or a config struct).
**Source:** [src/encoding/json/jsontext/options.go#L232](https://github.com/golang/go/blob/17bd5ab8c650155dd2bd09f7005726552639eea0/src/encoding/json/jsontext/options.go#L232)
---
### Config Structs for Complex Setup
**Rule:** Group related options into a named struct.
```go
type Config struct {
Certificates []Certificate
RootCAs *x509.CertPool
ServerName string
MinVersion uint16
}
```
**Why:** `crypto/tls.Config` is the canonical example. Zero value is
usable with sensible defaults.
**When to use:** APIs with many related settings that configure a
long-lived object.
**When NOT to use:** Per-call options (use functional options).
**Source:** [src/crypto/tls/common.go#L566](https://github.com/golang/go/blob/17bd5ab8c650155dd2bd09f7005726552639eea0/src/crypto/tls/common.go#L566)
---
## Extension
### Register Pattern (Plugin Discovery)
**Rule:** Provide a `Register*` function for plugin architectures.
```go
func Register(name string, driver driver.Driver) {
// ...
}
```
**Why:** Used in `database/sql`, `encoding/gob`, `image`,
`archive/zip`, `crypto`. The pattern: init-time registration +
runtime lookup.
**When to use:** When users provide implementations you discover at
runtime (drivers, codecs, formats).
**When NOT to use:** When you know all implementations at compile
time (use interfaces directly).
**Source:** [src/database/sql/sql.go#L53](https://github.com/golang/go/blob/17bd5ab8c650155dd2bd09f7005726552639eea0/src/database/sql/sql.go#L53)
---
## Performance
### Append* for Zero-Alloc Formatting
**Rule:** Provide `Append*` variants that write to caller's buffer.
```go
func (t Time) AppendFormat(b []byte, layout string) []byte
func AppendEncode(dst, src []byte) []byte
func AppendQuote[Bytes ~[]byte | ~string](dst []byte, src Bytes) ([]byte, error)
```
**Why:** Growing pattern in stdlib. Avoids allocation by letting the
caller own the buffer. The `encoding` package now defines
`BinaryAppender` and `TextAppender` interfaces.
**When to use:** Hot-path formatting functions where allocation cost
matters.
**When NOT to use:** Convenience APIs where readability > performance.
**Source:** [src/time/format.go#L655](https://github.com/golang/go/blob/17bd5ab8c650155dd2bd09f7005726552639eea0/src/time/format.go#L655)
---
### Preallocate Slices
**Rule:** Use `make([]T, 0, expectedCap)` when you know the size.
**Why:** 326 `make([]T, len, cap)` calls in stdlib. Avoids repeated
reallocation during append.
**When to use:** Loops where the output size is known or estimable.
**When NOT to use:** Unknown sizes. Small slices (<8 elements).
---
## Smells
### go:linkname Abuse
1,711 uses in Go's own source — but actively being removed. If you
need `go:linkname`, your API boundary is wrong.
### TODO Without Owner
`// TODO: fix this` — unaccountable. Go's 3,428 TODOs ALL have owners.
### Get* Methods
Only 58 in stdlib, mostly legacy. Modern Go drops the prefix.
### Huge Single Files
`proc.go` is 8,156 lines. Don't copy this. The scheduler stays in one
file because splitting breaks the mental model. Your CRUD handler has
no such excuse.
### Generated Code Without Generator
If you check in generated code, also check in the generator or clearly
document regeneration steps.
<!-- PATTERN_COMPLETE -->