docs: add when-not to interfaces + error-handling + concurrency

This commit is contained in:
2026-04-30 13:26:20 +00:00
parent a7a853bb43
commit 11048ae73e
3 changed files with 380 additions and 0 deletions
+200
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@@ -71,6 +71,52 @@ func (s *Stats) RecordHit() {
} }
``` ```
### When NOT to Use
**Don't use this when:**
- Goroutines need to coordinate or communicate (not just protect state) — use channels
- The critical section involves blocking I/O (holding a mutex during network calls starves other goroutines)
- You can restructure to have a single goroutine own the state (no sharing = no lock needed)
**Over-application example:**
```go
// Using a mutex to coordinate work between goroutines
type TaskQueue struct {
mu sync.Mutex
tasks []Task
ready bool
}
func (q *TaskQueue) WaitForReady() {
for {
q.mu.Lock()
if q.ready {
q.mu.Unlock()
return
}
q.mu.Unlock()
time.Sleep(10 * time.Millisecond) // spin-waiting with a lock — terrible
}
}
```
**Better alternative:**
```go
// Use a channel for coordination/signaling
type TaskQueue struct {
tasks chan Task
ready chan struct{}
}
func (q *TaskQueue) WaitForReady() {
<-q.ready // blocks efficiently, no spinning
}
```
**Why:** Mutexes protect data; channels coordinate goroutines. If you're polling a mutex-protected flag, you've reinvented a bad channel. The Go proverb applies: "Don't communicate by sharing memory; share memory by communicating."
### Idiomatic Usage ### Idiomatic Usage
```go ```go
@@ -168,6 +214,63 @@ func GetDB() *sql.DB {
} }
``` ```
### When NOT to Use
**Don't use this when:**
- Initialization can fail and you need to retry — Once runs the func at most once, even on failure
- You need to reset/reinitialize later (Once has no Reset method)
- The initialization is cheap — just do it in `init()` or at declaration time
**Over-application example:**
```go
var (
conn *grpc.ClientConn
once sync.Once
)
func GetConn() (*grpc.ClientConn, error) {
var err error
once.Do(func() {
conn, err = grpc.Dial("server:443")
})
if err != nil {
return nil, err // PROBLEM: next call to GetConn returns nil conn, nil err
// because once.Do won't run again
}
return conn, nil
}
```
**Better alternative:**
```go
// Use sync.OnceValues (Go 1.21+) which caches both value and error,
// or handle retry logic explicitly
var getConn = sync.OnceValues(func() (*grpc.ClientConn, error) {
return grpc.Dial("server:443")
})
// Or for retry scenarios, use a mutex with a nil check
var (
mu sync.Mutex
conn *grpc.ClientConn
)
func GetConn() (*grpc.ClientConn, error) {
mu.Lock()
defer mu.Unlock()
if conn != nil {
return conn, nil
}
var err error
conn, err = grpc.Dial("server:443") // retries on next call if this fails
return conn, err
}
```
**Why:** `sync.Once` guarantees exactly-once execution regardless of success or failure. If the initialization can fail transiently (network timeout, service unavailable), Once will permanently cache the failure. Use `sync.OnceValues` for caching results, or a mutex with a nil-check pattern when retry is needed.
### Idiomatic Usage ### Idiomatic Usage
```go ```go
@@ -409,6 +512,60 @@ func (s *Server) worker() {
func (s *Server) Stop() { close(s.done) } // broadcasts to ALL workers func (s *Server) Stop() { close(s.done) } // broadcasts to ALL workers
``` ```
### When NOT to Use
**Don't use this when:**
- You need to send actual data between goroutines — use a typed channel
- You only have one goroutine to signal — a simple `return` or function call suffices
- You're using it as a poor substitute for `context.Context` (which already provides Done())
**Over-application example:**
```go
// Rolling your own done channel when context already provides this
type Worker struct {
done chan struct{}
ctx context.Context
cancel context.CancelFunc
}
func (w *Worker) Start() {
go func() {
select {
case <-w.done: // redundant — ctx.Done() does the same thing
return
case <-w.ctx.Done():
return
}
}()
}
```
**Better alternative:**
```go
// Just use the context — it already IS a done signal
type Worker struct {
ctx context.Context
cancel context.CancelFunc
}
func (w *Worker) Start() {
go func() {
select {
case <-w.ctx.Done():
return
case work := <-w.workCh:
process(work)
}
}()
}
func (w *Worker) Stop() { w.cancel() }
```
**Why:** If you already have a `context.Context`, its `Done()` channel is your cancellation signal. Adding a separate `chan struct{}` duplicates functionality and creates two shutdown paths that must be kept in sync. Use raw done channels only when you don't have a context (e.g., standalone libraries that predate context).
### Anti-pattern ### Anti-pattern
```go ```go
@@ -648,6 +805,49 @@ func processAll(ctx context.Context, items []string) []Result {
} }
``` ```
### When NOT to Use
**Don't use this when:**
- The "pipeline" has only one stage — you're just adding goroutine overhead to sequential code
- All items are already in memory and processing is CPU-bound with no I/O — `for` loop is simpler and faster
- You don't actually need backpressure (data fits in memory, producer is finite)
**Over-application example:**
```go
// Channel pipeline for a simple in-memory transformation
func doubleAll(nums []int) []int {
ch := make(chan int)
go func() {
defer close(ch)
for _, n := range nums {
ch <- n // channel overhead for no benefit
}
}()
var result []int
for n := range ch {
result = append(result, n*2)
}
return result
}
```
**Better alternative:**
```go
// Just use a loop — no concurrency needed
func doubleAll(nums []int) []int {
result := make([]int, len(nums))
for i, n := range nums {
result[i] = n * 2
}
return result
}
```
**Why:** Channel pipelines shine when stages involve I/O (network, disk) and can overlap waiting. For pure computation on in-memory data, the channel send/receive overhead (~50-100ns per item) adds up and the goroutine scheduling has no useful work to overlap with. A plain loop is faster, simpler, and easier to debug.
### Anti-pattern ### Anti-pattern
```go ```go
+61
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@@ -197,6 +197,37 @@ func ExampleProcess() {
// ← go test verifies this compiles and produces the expected output // ← go test verifies this compiles and produces the expected output
``` ```
**When NOT to Use**
**Don't write Example tests when:**
- The function signature is self-explanatory (`func Max(a, b int) int` doesn't need an example)
- The example would just restate the doc comment with no additional insight
- You're testing internal/unexported functions (examples must use the public API)
- The output is non-deterministic (timestamps, random values, goroutine ordering)
**Over-application example:**
```go
// Pointless — the signature tells you everything
func ExampleAbs() {
fmt.Println(math.Abs(-5))
// Output:
// 5
}
```
**Better alternative:**
```go
// Skip the example for trivial functions. Write examples for non-obvious behavior:
func ExampleAbs_nan() {
fmt.Println(math.Abs(math.NaN()))
// Output:
// NaN
}
// ← This teaches something surprising that the signature doesn't convey
```
**Why:** Examples exist to teach usage patterns that aren't obvious from the type signature and doc comment. Trivial examples add maintenance burden without teaching anything.
**Anti-pattern:** Examples that don't compile; examples without Output comments **Anti-pattern:** Examples that don't compile; examples without Output comments
(not verified); examples in README that drift from reality. (not verified); examples in README that drift from reality.
@@ -319,6 +350,36 @@ func ParseDuration(s string) (time.Duration, error) {
} }
``` ```
**When NOT to Use**
**Don't deprecate when:**
- The function still works fine and there's no better replacement yet
- You're deprecating to "clean up" the API without a migration path (users will just ignore it)
- The replacement has a different behavior or isn't a drop-in substitute (document the difference instead)
- You're on v0.x and can just remove it (pre-1.0 allows breaking changes)
**Over-application example:**
```go
// Deprecated: Use NewClientV2 instead.
func NewClient(addr string) *Client { ... }
// But NewClientV2 has a completely different API:
func NewClientV2(cfg Config) (*ClientV2, error) { ... }
// Users can't just find-and-replace — this isn't a deprecation, it's a migration
```
**Better alternative:**
```go
// NewClient creates a client with default configuration.
// For advanced configuration (TLS, timeouts, connection pooling),
// use [NewClientWithConfig] instead.
func NewClient(addr string) *Client {
return NewClientWithConfig(Config{Addr: addr})
}
```
**Why:** Deprecation means "there's a better way to do the same thing." If the replacement requires a fundamentally different approach, provide a migration guide — don't just slap `Deprecated:` on it and leave users stranded.
**Anti-pattern:** Removing deprecated APIs (breaks semver); deprecating without **Anti-pattern:** Removing deprecated APIs (breaks semver); deprecating without
suggesting an alternative; using non-standard deprecation markers. suggesting an alternative; using non-standard deprecation markers.
+119
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@@ -74,6 +74,48 @@ func fetchUser(id int) (*User, error) {
} }
``` ```
### When NOT to Use
**Don't use this when:**
- The error condition is internal and no caller should branch on it — use `fmt.Errorf` instead
- You have too many sentinels (>5-6 per package) — consider a custom error type with a code field
- The error carries varying context (file path, user ID) — sentinels are for fixed conditions
**Over-application example:**
```go
// A sentinel for every possible failure — explosion of package-level vars
var (
ErrUserNotFound = errors.New("users: not found")
ErrUserInactive = errors.New("users: inactive")
ErrUserSuspended = errors.New("users: suspended")
ErrUserRateLimited = errors.New("users: rate limited")
ErrUserInvalidEmail = errors.New("users: invalid email")
ErrUserInvalidName = errors.New("users: invalid name")
ErrUserInvalidAge = errors.New("users: invalid age")
// 20 more...
)
```
**Better alternative:**
```go
// Use a typed error with a code when you have many distinct conditions
type UserError struct {
Code string // "not_found", "inactive", "suspended"
Field string // which field failed validation
Message string
}
func (e *UserError) Error() string { return "users: " + e.Message }
// Callers use errors.As to inspect
var uerr *UserError
if errors.As(err, &uerr) && uerr.Code == "not_found" { ... }
```
**Why:** Sentinels are for a small number of well-known states that callers frequently branch on. If you're creating dozens, you've outgrown the pattern — a structured error type with an enum/code field scales better and avoids polluting the package namespace.
### Anti-pattern ### Anti-pattern
```go ```go
@@ -217,6 +259,43 @@ func loadConfig(path string) (*Config, error) {
- **%w**: When the wrapped error is part of your API contract. Callers can depend on it. - **%w**: When the wrapped error is part of your API contract. Callers can depend on it.
- **%v**: When you want to include the error text but NOT let callers depend on the underlying type. Use for implementation details. - **%v**: When you want to include the error text but NOT let callers depend on the underlying type. Use for implementation details.
### When NOT to Use
**Don't use this when:**
- You're wrapping at every single layer — the error message becomes `"a: b: c: d: e: permission denied"`
- The added context is obvious from the function name (the caller already knows what function they called)
- You're wrapping errors from a dependency you don't want in your API contract (use `%v` instead)
**Over-application example:**
```go
func (s *Server) handleRequest(w http.ResponseWriter, r *http.Request) {
user, err := s.getUser(r)
if err != nil {
// "handleRequest: getUser: fetchFromDB: queryRow: scan: sql: no rows"
// The handler name adds nothing — the caller IS the handler
http.Error(w, fmt.Errorf("handleRequest: %w", err).Error(), 500)
return
}
}
```
**Better alternative:**
```go
func (s *Server) handleRequest(w http.ResponseWriter, r *http.Request) {
user, err := s.getUser(r)
if err != nil {
// Log the full chain internally, return a clean message to the client
slog.Error("fetching user", "err", err, "path", r.URL.Path)
http.Error(w, "internal error", 500)
return
}
}
```
**Why:** Wrapping should add *meaningful* context that isn't already obvious. At HTTP handler boundaries, you typically log the error (with full chain) and return a generic response. Wrapping at every layer creates unreadable error strings and leaks internals.
### Anti-pattern ### Anti-pattern
```go ```go
@@ -419,6 +498,46 @@ func cleanup(db *sql.DB, cache *redis.Client, file *os.File) error {
} }
``` ```
### When NOT to Use
**Don't use this when:**
- Errors are causally related (error B was caused by error A) — use wrapping (`%w`) instead
- You're collecting errors across retries of the *same* operation — return the last error or wrap them causally
- The caller needs to distinguish which resource failed — Join loses that information
**Over-application example:**
```go
func fetchWithRetry(url string, attempts int) error {
var errs []error
for i := 0; i < attempts; i++ {
err := fetch(url)
if err == nil {
return nil
}
errs = append(errs, err) // collecting retry errors — misleading
}
return errors.Join(errs...) // caller sees 3 errors but they're the SAME operation
}
```
**Better alternative:**
```go
func fetchWithRetry(url string, attempts int) error {
var lastErr error
for i := 0; i < attempts; i++ {
lastErr = fetch(url)
if lastErr == nil {
return nil
}
}
return fmt.Errorf("fetch %s: %d attempts failed, last: %w", url, attempts, lastErr)
}
```
**Why:** `errors.Join` is for *independent* failures that all matter equally. For retries, the caller cares about the final failure and the retry count, not a list of (often identical) errors. For causal chains, wrapping preserves the relationship between cause and effect.
### Anti-pattern ### Anti-pattern
```go ```go